Change Log Summary
ADDED:
    Add Advanced Throwing (#3477, #4318, #4313)
    Add ACE_isBelt for DLC/Expansion magazines (#4246)
    Add Advanced Fatigue (#4321)
    Add BlueForceTracking filtering via an object variable (#4196)
    Add Chemlight Enhancements (#3921)
    Add Hiddenselection camo to bodybag for Retexturing (#4276)
    Add Medical AI (#4311)
    Add Tripflare (#4152)
    Add UI framework and update feature documentation (#4251)
    Add additional cargo and dragging for crates (#4129)
    Add definable classname for Spare Barrel (#4121)
    Add dogtags $PBOPREFIX$ and Improve function headers (#4221)
    Add explosive devices to missing units, close #4181 (#4191)
    Add interaction action on demand (#4079)
    Add log file and line numbers for warnings/errors/debug msgs (#4172)
    Add make hearing component compatible with glasses (#4166)
    Add missing semi-colon (#4180)
    Add option for fade nametags towards screen border (#4316)
    Add paradrop crates from helicopter or plane cargo (#2468)
    Add port ACE2 incendiary grenades (#4109)
    Add port AGM cook off (#4116)
    Add realistic weights (#3868)
    Add rearm, refuel and repair actions for RHS vehicles (#4230)
    Add spare barrel to VA in 1.64 (#4328)
CHANGED:
    Change Allow inheritance for addActionToClass (#4272)
    Change Bundle fire damage into larger chunks (#4223)
    Change Cache config UI (#4234)
    Change Convert common to CBA hashes (#4188)
    Change Convert finger to CBA hashes (#4183)
    Change Convert laser to CBA hashes (#4186)
    Change Convert map-gestures to CBA hashes (#4187)
    Change clear reviveState when calling setUnconscious (#4258)
    Change deprecate ACE hash functions in favor of CBA versions (#4171)
    Change deprecate sort function (#4169)
    Change lower wirecutter item mass (#4209)
    Change reenable pickup action, because related bug has been fixed (#4175)
    Change skip DLL check on non-windows machines (#4254)
    Change Increase blood bag flow rate for basic medical (#4306)
    Change Increase defuse range for underwater mines (#4195)
    Update RHS compat for 0.4.1.1 (#4142)
    Update compat_rhs_usf3 (Weapons/Ammo) (#4028)
    Tagging Framework and Improves (#4146)
IMPROVED:
    Improve SSN hash (#4089)
    Improve createVehicle(Local) performance consideration description (#4212)
    Improve creation time of house actions dummy (#4159)
    Improve interaction position for air units. (#4285)
    Improve stringRemoveWhitespace function header (#4218)
    Improve use GVAR Macro Where Applicable (#4137)
    Improve use createSimpleObject for medical litter (#4197)
    Improve use pushBackUnique in Tags cache (#4249)
    Improve Minor cleanup of fired EH listeners (#4155)
    Improve Minor optimizations using private, params, and isEqualType (#4323)
    Improve Minor private variable fixes (#4300)
    Improve Minor tweaks to medical (#4202)
FIXED:
    Fix bug which would cause unecessary echo network traffic (#4242)
    Fix disable frag for shells that end in water (#4136)
    Fix don't run animChanged event on all units in dragging (#4203)
    Fix javelin fire block not being removed (#4228)
    Fix missing zeroing UI on vehicles without FCS (#4232)
    Fix null ace_player from early call to addPlayerEH (#4289)
    Fix objectEvent method (#4267)
    Fix refuel not respecting time acceleration and pause (#4140)
    Fix repair cargo not added to zeus created objects (#4201)
    Fix spectator map click not changing cam pos (#4151)
    Fix static weapons not being loadable in cargo (#4205)
    Fix tagging cstring (#4226)
    Fix terrain LOS check for vehicles with low getPos (#4130)
    Fix the captive module from creating attributes when not needed (#4213)
    Fix track repair selection placement (#4198)
    Fix wrong config path in FUNC(calculateMass) (#4225)
    Fix Heal hitpoint after bandage sets bodyPartStatus (#4216)
REMOVED:
    Remove deprecated functions (#4185)
    Remove some broken functions (#4170)
    Remove superfluous requiredAddons in hearing (#4277)
DOCUMENTATION:
    Fix Cargo Framework title numbering (#4149)
    Fix Events Framework documentation 3.1 section (#4266)
    Remove never-merged rearm feature and framework documentation (#4263)
    Streamline closing points on wiki pages (#4269)
    Update coding guidelines (#4139)
    Update dragging framework wiki (#4143)
    Update medical feature doc (#3731)
    Add Tagging documentation (new location) (#4260)
    Add advanced example for interaction menu framework (#4257)
    Add createVehicle(Local) performance consideration to coding guidelines (#4211)
    Add documentation for tagging to event wiki (#4252)
    Add note about no settings class for serverconfig (#4292)
    Add version information to most wiki feature and framework pages (#4303)
    Add version to frontmatter and display it in the wiki (#4291)
    Fix list in interaction menu framework documentation (#4264)
    Fix typos and code brackets in coding guidelines (#4133)
Known Issues
    Destroying a vehicle with vehicle cook off enabled will not increase score