V0.7.0 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// DEV - Initial Release /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// V0.8.0 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TODO - Add pattern PBOs and move associated files TODO - Add ACE Interactions for all items TODO - Retexture all assets with current patterns/materials TODO - Add proper armor values for all items TODO - Add proper mass/capacity values for all items TODO - Add various accessory setups for all helmets TODO - Add LODs/Shadows for all models NEW - Bandana w/Comtac 3 NEW - Beanie w/Comtac 3 NEW - Crye Airframe w/Comtac 3 NEW - Crye Airframe w/Cover NEW - MICH-2000 w/Cover NEW - Ops-Core Fast XP w/Liberator 3 NEW - Pakol Hat w/Comtac 3 NEW - Patrol Cap w/Comtac 3 NEW - TCI Liberator 3 Headset NEW - Team Wendy Exfil Carbon NEW - Watchcap w/Comtac 3 ADDED - USP_Airframe_Cover : texture patterns; BLK/CBR/RGR/MC/MCA/MCB/MCD/MCT ADDED - USP_Beanie : shadow LOD ADDED - USP_Exfil : texture patterns; BLK/CBR/MC ADDED - USP_Liberator3 : texture patterns; BLK/GRN/CUP-BLK/CUP-TAN/CUP-MC ADDED - USP_PatrolCap : shadow LOD ADDED - USP_TC2000_Cover : texture patterns; BLK/CBR/RGR/MC ADDED - USP_WatchCap : shadow LOD CHANGE - USP_Gear_Head : folder structures, filenames, filepaths, & classnames CHANGE - USP_Airframe : model updated; bungee, rails, & model smoothing CHANGE - USP_Airframe : textures & materials updated CHANGE - USP_Airframe_Cover : textures & materials updated CHANGE - USP_FastXP : textures & materials updated ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////